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Nioh 2 otakemaru
Nioh 2 otakemaru





nioh 2 otakemaru

Tengu, bird-like humanoids that have a lot of durability for their speed and strength, very long and space-filling combos, as well as a surprisingly accurate and hard-hitting ranged attack, return from the first one and are just as annoying as always.Enkis are bad enough, but the DLC has Kiryoki, lethal variants that have access to onmyo magic.The Enki are spear wielding apes possessing frightening speed for their size and a small, yet effective moveset, including a grab from above over any loot.Demonic Spiders: A lot of the enemies would be this even in other Souls games, but a few stand out as particularly dangerous:.The two most popular cores in Way of the Nioh are Gozuki and Ippon-Datara for a how reliably they can break Ki and their ability to stagger most bosses on hit.The only thing about Mezuki is that cores for it aren't as common as Enki cores. The Mezuki core is also popular, as all it is is just a giant machete slash that has a huge attack radius and good for dealing with groups.

nioh 2 otakemaru

Combined with the Enki being accessible from the first level and the number of upgrades it has, it's easy to see why it's so common. The soul core's attack involves leaping into the air and hurling a spear, combining range, ki damage, quickness and a brief period of safety in one low-cost package.

  • It is somewhat rare to see a player without the Enki soul core.
  • It helps that Bocchi comes at the end of That One Level and is far easier to deal with than the hell Hide had to deal with to get to there. Plus, its one weakness, fire, is something that Hide probably has access to.

    #Nioh 2 otakemaru full

    It hits like a bus full of bricks but all of its attacks are telegraphed and easy to dodge. Breather Boss: Daidara Bocchi, as frightening as it looks, is a straight forward battle.Best Boss Ever: The bosses in the first game were regarded as ranging from decent to bad, but this game's are FAR better by comparison.The Elemental and Confusion Yoki being cut also adds the decay as well. The game seems to acknowledge their downgrade, as they're much less common than in the first game. Following this up with a strong Yokai ability, or even a sufficiently-strong melee string, can lead to a Grapple opportunity, and an easy kill. In Nioh 2, thanks to the new mechanics, their threat level has gone down a few notches - their most dangerous attacks are Bursts, meaning they can be Burst Countered, and their old weak point (their horns) still works, except now it also cuts their maximum ki to almost nothing, and is easily-triggered by many types of attacks and Yokai abilities. Badass Decay: Yoki were the archetypal yokai of the first game, being big, nasty Lightning Bruisers that served as the game's first wake-up call, and remaining a high-end threat throughout the game.







    Nioh 2 otakemaru